This room was a lot of fun with a lot of nice touches that complete the experience and a good variety of puzzles. And locks… LOTS of locks. This is a room that could keep a larger group of six going but is also doable by two working well together.
The storyline is very obvious and well-integrated throughout the entirety of the room. The room has a unique feature we haven’t seen in any other location (as of right now) and has great sounds and amazing visuals. The only thing I would adjust atmospherically is the lighting. Having this room dimmer with flickering-type torches would be the perfect final touch.
The staff member was great and helpful. In this room, the staff comes into the room to help you instead of helping over a walkie-talkie or similar system. It’s likely that this venue found that this is the best way to help guests but we find it really breaks the immersion to have an outsider walk into the room and we encourage the venue to find a way to do this remotely to keep the immersive experience. At least give them a hat to wear that makes them fit with the room…
This room was a medium-hard room because 1) we were silly and not being observant, 2) contains tasks that simply take time and can’t be accelerated, and 3) there’s a LOT to do with moving from one room to another to solve problems.
[…] First off, this room is BIG and there are lots of things to do. 6 to 10 people would be comfortable in this room – we foolishly attempted it with 2! This room is exactly what an Egyptian tomb should be and we haven’t seen one better yet (though there is a really cool feature at Tomb Raiders in Milton, Ontario). […]